Socket System
Socket System Guide
Master the elements: Create Seeds, combine Spheres, and mount them for powerful options.
How It Works
The Socket System allows you to customize Level 380+ items and Socket Sets. The process follows a 3-step chain:

Step 1: Get Empty Socket Items
You can farm empty socket items from monsters in La Cleon (Rakleon).
Step 2: Create a Seed
Visit the Seed Master NPC in Elveland. You will need the following materials:
| Item | Requirement | Quantity |
|---|---|---|
| Excellent Item | +4 or higher | 1 |
| Set (Ancient) Item | +4 or higher | 1 |
| Jewel of Harmony | - | 1 |
| Jewel of Chaos | - | 1 |
| Jewel of Creation | - | 1 |
| Zen | - | 1,000,000 |
Outcomes:
- Fail: All jewels disappear. Equipment randomly downgrades to level 0~2.
- Success: You receive one random Seed from the list below:
| Element | Possible Options |
|---|---|
| FIRE | Attack/Wiz Dmg (Level based), Attack Speed, Max Dmg |
| WATER | Def Success Rate, Defense, Shield Def, Dmg Reduction, Reflection |
| EARTH | Stamina Increase |
| WIND | Life/Mana Recovery, Max Life/Mana/AG Increase |
| LIGHTNING | Exc Dmg, Crit Dmg (Rate & Amount) |
| ICE | Skill Dmg, Attack Success Rate, Durability |
Step 3: Create a Seed Sphere
A seed by itself does nothing. You must combine it with a Sphere to create a mountable Seed Sphere.
Visit the Seed Master NPC again.
| Material | Note | Quantity |
|---|---|---|
| Seed | Created in Step 2 | 1 |
| Sphere | Dropped by monsters | 1 |
| Jewel of Chaos | - | 1 |
| Jewel of Creation | - | 1 |
✔ SUCCESS: A Seed Sphere is created. The quality depends on the Sphere level used.
✖ FAIL: All items used in the combination disappear.
Step 4: Mounting the Sphere
Go to the Seed Researcher NPC in Elveland to mount your completed Seed Sphere into an item.
- Weapons: Can only use Fire, Ice, and Lightning.
- Armor/Shields: Can only use Water, Wind, and Earth.
Bonus Socket Options
If you equip a set that has at least 2 parts with 3 different element types, you will unlock secret Bonus Options.
Example: Helmet (Water/Wind/Earth) + Armor (Water/Wind/Earth).



